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Design Portfolio
The Video Game Show
GAME OVERVIEW:
Genre: Party Arcade Game
Players: Singleplayer / Multiplayer
Platform: castAR
Release Date: (Cancelled)
ROLE:
Position: Game Designer / Level Designer (Contract)
Duration: March 2017 - June 2017 (4 months)
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Ownership of 2/12 mini games.
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Game Design: Designed unique game mechanics to help showcase the system.
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Level Design: implemented level layouts and scripted gameplay encounters
Intro Episode
Smorgasball
SmorgasBall:
Pinball/Pong Hybrid Game
Inspired By Arkanoid I designed a game with a pinball table but had it use pong physics for gameplay. Players could earn multipliers and deflect the ball through pipes to earn extra points.
The Drop
The Drop:
Skydiving Arcade game
Players spawn skydivers and try to have them land on the point areas to score.
I took over this game from the original designer Andrew Hayes and helped finish the design. I scripted the random spawning of balloons and other gameplay elements. I also implemented the spawning system for the skydivers to be a random one when they spawn to add variety.
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