Genre: Adventure Edutainment
Release Date: Coming Soon
Position: Senior Level Designer
Managed and mentored the design team and led the execution of design on the game.
Led level design efforts with world building and implementing gameplay and cutscenes.
Communicated goals and progress to lead game designer on a daily basis.
Worked with programming team to prototype and ensure designer tools met team and project demands.
The level design involved using a modular level design system. Environment artists created unique pieces which the LD team used to be able to create level layouts quickly without need for long iteration or whiteboxing.