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Hero

 

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  Team of 2
Genre: 3rd person fantasy RPG

OVERVIEW: 

 

Fantasy RPG made in Unity. it is set in a Semi-Open World where you must unite the forces of men elves and dwarves to defeat the orcs who are ravaging your kingdom.

Release Date: February 2017

 

Notable Achievements: 

*Academy of Art Spring Show 2015 Runner Up

*New York Comic Con Showcase 

*IGF 16 Entrant

*Indie Prize 16 Finalist

*Intel IDF 15 Showcase 

 

What I did:

 

*Level Design (Main Focus)

*Scripting (Main Focus)

*Programming (Certain Basic Systems)

*Story

*Cinematics Design

*Lighting.

 

Art provided by: Unity Asset Store.

Hero Trailer

Level Design Document

Download Game

DESIGN GOALS

  • Create open environments in cities to give the feeling of open world. 

  • Exploration: Let players roam freely around these areas interacting with the environment. 

  • Script interesting combat encounters and dialogue between player and NPC's.

Development Photos

 

Level Design Maps

In this Gameplay Demo, I built the entire town using art assets, placed NPC's and props everywhere. Using a Dialogue System I scripted NPC conversations and interactions making it so the player can interact with everyone in the enviorment telling the player what's going on in the story at the time. I also scripted quests using JavaScript and C#. 

 

 

 

Hero Gameplay

 

Hero Timelapse Stage 1 (Terrain)

Gameplay video showing creation of terrain for the town. Using Unity's texture and terrain tools, I did a basic texture paint of the terrain areas. 

 

 

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